DC Field | Value | Language |
dc.contributor.author | Бакунова, О. М. | - |
dc.contributor.author | Бакунов, А. М. | - |
dc.contributor.author | Калитеня, И. Л. | - |
dc.contributor.author | Бухта, Д. В. | - |
dc.contributor.author | Петрик, А. И. | - |
dc.contributor.author | Лобковская, В. В. | - |
dc.date.accessioned | 2018-06-01T09:00:34Z | - |
dc.date.available | 2018-06-01T09:00:34Z | - |
dc.date.issued | 2018 | - |
dc.identifier.citation | Генерация текстур с использованием свёрточных нейронных сетей / О. М. Бакунова и другие // Web of Scholar. – 2018. - 4(22), Vol.1. - Pp. 16 – 18. | ru_RU |
dc.identifier.uri | https://libeldoc.bsuir.by/handle/123456789/31738 | - |
dc.description.abstract | Nowadays textures are used in a wide range of tasks such as games or environment emulation software. However, creation of detailed textures is
time-consuming. In such cases automatical means of texture synthesize could be used. Here we introduce an approach to synthesize textures based on
feature representation of an original image in convolution neural network which takes into account the complex data dependency. An important aspect of the proposed approach is that, if we change a white noise image on the
start of a texture synthesize process, the corresponding appearance of the generated textures will also be changed. | ru_RU |
dc.language.iso | ru | ru_RU |
dc.publisher | Scientific Educational Center Warsaw | ru_RU |
dc.subject | публикации ученых | ru_RU |
dc.subject | texture synthesis | ru_RU |
dc.subject | convolution | ru_RU |
dc.subject | neural network | ru_RU |
dc.subject | gram matrix | ru_RU |
dc.title | Генерация текстур с использованием свёрточных нейронных сетей | ru_RU |
dc.type | Статья | ru_RU |
Appears in Collections: | Публикации в зарубежных изданиях
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