Skip navigation
Please use this identifier to cite or link to this item: https://libeldoc.bsuir.by/handle/123456789/34285
Title: Применение unreal engine в разработке игр
Authors: Бакунов, А. М.
Калитеня, И. Л.
Дворецкий, А. С.
Мартыненко, И. О.
Гимик, В. О.
Keywords: публикации ученых;unreal engine;game development;development kit;game;application
Issue Date: 2018
Publisher: Scientific Educational Center Warsaw
Citation: Применение unreal engine в разработке игр / А. М. Бакунов [и др.] // Web of Scholar. – 2018. - 6(24), Vol.1. - Pp. 26 – 28. - doi.org/10.31435/rsglobal_wos/12062018/5736.
Abstract: Currently, the development of computer games involved not only large companies or development teams. Now the development of the game can be engaged in only one or two people, with the proper level of skills and good tools. But if large companies often use their own development when developing games, then small groups of developers use readymade solutions and tools. One such tool is the Unreal engine.
URI: https://libeldoc.bsuir.by/handle/123456789/34285
Appears in Collections:Публикации в зарубежных изданиях

Files in This Item:
File Description SizeFormat 
Bakunov_Primeneniye.PDF350.33 kBAdobe PDFView/Open
Show full item record Google Scholar

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.