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Please use this identifier to cite or link to this item: https://libeldoc.bsuir.by/handle/123456789/54298
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dc.contributor.authorMazouka, D.-
dc.contributor.authorKrasnoproshin, V.-
dc.coverage.spatialМинскen_US
dc.date.accessioned2024-02-21T06:27:00Z-
dc.date.available2024-02-21T06:27:00Z-
dc.date.issued2023-
dc.identifier.citationMazouka, D. Efficient Scene Image Synthesis Based on Pipeline Technology / D. Mazouka, V. Krasnoproshin // Pattern Recognition and Information Processing (PRIP'2023) = Распознавание образов и обработка информации (2023) : Proceedings of the 16th International Conference, October 17–19, 2023, Minsk, Belarus / United Institute of Informatics Problems of the National Academy of Sciences of Belarus. – Minsk, 2023. – P. 143–146.en_US
dc.identifier.urihttps://libeldoc.bsuir.by/handle/123456789/54298-
dc.description.abstractModern computer graphics is a large and complex area of technology. In this paper we analyse the problem of scene image synthesis. We propose a general approach to using graphics pipeline for rendering that preserves its flexibility while improving the efficiency of development.en_US
dc.language.isoenen_US
dc.publisherBSUen_US
dc.subjectматериалы конференцийen_US
dc.subjectcomputer graphicsen_US
dc.subjectgraphics pipelineen_US
dc.subjectgraphics engineen_US
dc.titleEfficient Scene Image Synthesis Based on Pipeline Technologyen_US
dc.typeArticleen_US
Appears in Collections:Pattern Recognition and Information Processing (PRIP'2023) = Распознавание образов и обработка информации (2023)

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